Jan 15, 2017

Pilgrim gang

I've got another 4 models done, this time for a pilgrimage. These models will work for a Cawdor or Redemptionist gang, I suppose, if I ever get round to playing :) So far I have these 4 guys painted up, though there's another 5 lines up and undercoated, ready for paint. The only robed models in the gang are the ones I've painted so far - the rest have IG fatigues and trousers and are meant to be militant repentant types.

There's some simple conversions here, which I'm pleased with. Most of the parts are flagellants (Lovely kit, though some parts seem slightly out-of-scale with each other, like the arms, which just seem a ta too long to me).

The painting is still a bit iffy to me (I'm not as happy with the robes as id like to be, for instance. Once of the wash layers pooled and left horrible marks, which i tried to overlay with the bone colour, making it worse!), especially by the great standards of some members of the group, but I am enjoying painting again after such a long break - 4+ years. I'm pleased with the overall tone and palette, though I want to work on differentiating the tones from warband to warband. The use of the same reds, browns, and whites across this and my rogue trader band, for instance, is bugging me.

Methuselah Hydor

My pilgrim leader, made from parts from the two chaos cultist leaders. The arms are from the trenchcoat model (really nice model. I'd like to get a couple more of that to try convert) I had left over from my inquisitor conversion. I'm not that sure about the sword though, which looks a bit too beaten up to me. Maybe a chainsword would look better?

Jacobus Rex, proclomator

Probably my favourite model from this lot - this model was created about 5 years go though was ignored. I just removed the old right arm and replaced it with a genestealer neophyte hybrid arm holding an autogun. Et viola! I still need to add writing to the scroll, though I'm saving it for when i have more models.


My favourite overall model from the new batch, and I'm really pleased with the face too. The conversion itself is made from a flagellant body and the arms/weapon from a chaos cultist.

Lasgun Joe

So much for using matt washes... they seem to be glossy in the pictures. Perhaps they need a matt varnish to tone them down a bit for pictures.

Jan 13, 2017

fresh recruits!

So I've busy at work converting random models, and I've been coming up with vague ideas for gangs/retinues/warbands I could feasibly collect them with.

So here are the new recruits:

=][= 2nd-in-command

I've seen many conversions based on the cultist leader, which I've loved (usually removing the bare torso and replacing it with Cadian armour - in my case a free company chest). This is my take on that. I love this flagellant head. It;s quite dignified, despite the dishevelled beard. I added skitarii arms.

He is to be the 2nd-in-command to an =][= that I am yet to complete (I'm awaiting some parts to arrive to finish him off. But he's going to be an impressive figure...

Pilgrim leader

The left-over arms from the cultist leader were used on this model, which looks fanatical-enough to be a pilgrim leader or redemptionist. I've since filled in the gaps in the shoulders.


This is a pretty old model (hence the discolouring in the plastic in some parts) and he fits in with the pilgrims. I removed the old arm and added a genestealer cultist autogun arm. This guy means business!

Ogryn gun/combat servitor

I've been slowly tinkering with this model since I started converting models for the warband. It's based around a skaven stormfiend, with various parts (ogre head and arm, ork nob buzzsaw, IG voxcaster backpack speaker, landspeeder assault cannons). Though there's a while yet before I can call this guy finished. I;m really looking forward to painting this guy, whose going to be part of the =][= warband.

these models leave me with a:
- Pilgrims: necromunda-sized pilgrim warband (9 models, with a heavy flamer, shotguns, autoguns and a few odd models... more on those in a future post)
- =][= retinue: so far i have the 2nd-in-command, ogryn, and a conscript. I'll post more on these as the band comes together.
- Rogue Trader exploration party: 5 models including rogue trader, 1 hired gun, 2 navy marines and a lieutenant. I still need to add a navigator and a xenos.
 - NPCs: random models with no set-allegiances. They might, depending on future models, make their way into future gangs, though nothing for sure.

I also want to create some form of ad-mech party, though need  lots more parts for that.  

Jan 6, 2017


So the start of my Rogue Trader party is 'done.' I'm sure there's loads of bits left that I can touch up, but that can wait for until i have more models ready.
I'm still getting the hang of painting again after a 4-year hiatus. Must practice more! The lighting is also pretty bad, though it's enough to show off the parts used well-enough for anyone interested.

the Rogue Trader's party so far. No rogue trader party is complete without a xenos crew member - possibly a squat engineer or eldar assassin or something more exotic. I also plan on adding a few ratings and crewmen. also need a navigator.

Rogue Trader Stern Eltairn, Son of Gatha II

He inherited his family's ancestral charter and now explores the eastern reaches of the Galaxy for xenos technology. His charter is attached to his side (text still to be added!)

First Mate Malichar

A Childhood friend and Schola Progenium drop-out, he is now-wingman and partner-in-crime to Stern

Marine Untun

One off two marines aboard Sterns crew. They follow him across the galaxy with the promise of riches and adventure ringing in their ears.

(other marine to be created later!)

Ben Ephraim, gunslinger

He is owed a debt by Stern, and follows him in his adventures, lending his not inconsiderable skills with pistols to the group.

Jan 1, 2017

more warriors for the warbands

I've been busy converting some more models, with 13 'finished' so far (I'm always finding new things to add to models), and I've started painting some of them too, though I don't have pics of the painting process yet - I haven't done much as the paints I've been storing have mostly dried over 3-4 years of non-use (despite storing them upside down in a cool dark room, so need to restock.

Here are pics of each model with a bit of info on each:

the Rogue Trader
I added some shoulder pads to him and a walking stick and he's now ready for paint. Equipped with a masterwork pistol, power maul (the walking stick) and armour. This model has the most indivissual parts of any I've made so far in this project.

the First Mate

A companion/side-kick to the rogue trader, sporting similar clothing. equipped with a bolt pistol and carapace armour. The eldar head adds a freshness and a young look that won't be seen elsewhere in these models, making him unique.

the Gunslinger

One of the main warriors in the rogue trader's retinue, this hip-shooting, fast-drawing gunslinger is equipped with an autopistol and bolt pistol, and sundry equipment. It took me ages to get the arms positioned the way I wanted them though I'm really pleased with the way this guy turned out.

the Veteran

the first model I made in this project, with what few parts I had available, this guy is equipped with a chainsword and an autopistol.

These four models comprise the Rogue Trader expedition, though I intend on adding more models to this soon. Here they are together:

the fanatic

a flamer-toting fanatic forming part of a pilgrim faction.

the Worshipper

made from a ghoul, this guy is a relatively weak member of the pilgrims group.

the Guards


two of the guards in the pilgrim's group, one armed with a shotgun, the other an archaic lasgun.

the Muscle


two members of the pilgrimage, though it's difficult to know their true purpose. Both are armed with a huge club and a pistol.

These make up the 2nd warband, composed of pilgrims. None of the character models have been created yet.

What follows are the one-offs (at least for now)

the Brat

this is my interpretation of one of the old Confrontation gangs, known as brats (precursors to spyrers I guess). I'm not sure I pulled off the brat look that well, other than the crazy hair. I''m thinking of ordering some harlequins to use as the basis for such a gang, mohawks and crazy colours and all. we'll see. I have enough ideas in my head as it is!

the Adept

possibly part of an ad-mech party or a member of an inquisitorial retinue, I'm not sure at this point. He could easily be an NPC or hired gun.

the Mutant/Xenos

I love the way this model tuurned out - that round thing between his hands could be anything from a ball of energy (psyker!) to a levitating piece of archeotech or xenotech, not sure yet.

So that's what I have so far.

I'm already working on a huge ogryn (based on a skaven stormfiend, though there's little there to show yet. I'm also waiting for LOADS of bitz and kits to arrive so I can get started on some more models.

I'm dying to make an inquisitor (or at least an inquisitorial retinue member) in huge power armour, based on a space marine centurion, that will take up loads of converting.

Dec 31, 2016

=][= munda

I've been bitten by the inquisitor 28 bug. I've been an admirer of its various advocates over the past few years and after admiring images in pinterest and following the fb page and loving the Blanchitsu articles I've decided to take my modelling supplies out of retirement and start converting some crazy figures.

I've ordered a bunch of models and am awaiting their delivery (trust my luck ordering over the christmas period when the store was closed...) though In the meantime I was able to sort through some of my bitz and sprues to concoct the below models:

Little thought went into the creation of the models as I had no intention of using them for any games, though now that I've finished work on them I've started thinking about rules.

I'm thinking the central model would make a good rogue trader or noble and might be a good central figure or at least a lieutanant-sort figure. the snazzy topknot and imperial sleeves give him a bit of an-oldschool vibe (while that's not strictly what I;m going for it;s a welcome look).

The guy on the left looks like a combat acolyte or possibly a navy warrior.

The second guy (made from the corpse cart necromancer) would make a suitable mystic though is a but too disheveled to be seen in the company of the rogue trader.

The fourth guy is a mutant or possibly uncategorised Xenos (i intend to drill a beat between his hands to give the impression of a floating ball of energy)

The fifth guy looks like he might make a good pilgrim, on the way to holy Terra.

A motley crew and unlikely to form part of the same retinue, so I think I have the foundation of a few separate warbands here - a rogue trader ship is the idea I'm most leaning towards basing future models on, with baroque space suits for the regular crewmen, maybe an ogryn loader as well.

Other ideas for gangs include an =][= (radical) band (of course), though I'm awaiting more models to arrive before I start anything on those, as well as a mutant and pilgrim (puritan) band.

I also have ideas for various models that can be one-offs like hired guns or characters.  

Oct 26, 2012


So after a brief absence I return with gloriously crappy pics of the mawloc and termagants. After a lot of hesitation in painting the armour plates I must say I really enjoyed painting this guy,though the magnetised arms were somewhat fiddly (though having said that I'm glad I did magnetise them as it would have been very difficult to reach a lot of spots with the arms in way).

The sensory spines on the head were a last-minute addition as i felt the model was beginning to look a bit bland, so I blended them up to the old GW warlock purple with a few coats of quick drybrushing which turned out nicely considering the few minutes it took to do them. I'm trying to think of other models/areas where I can use this effect. perhaps the lictor feeder tendrils when i get round to making one.

I also had my first game of 40k in... 4-5 years a few days ago, against my best buddy's IG. a mech list with 3 leman russes, 2 basilisks, a hellhound, 2 storm trooper squads, 2 vet squads and a platoon. My army was slightly less coherent with a hive tyrant (2x twin linked devourers and old adversary) with 2 tyrant guard. 3 carnifexes, the mawloc, 2 units of 4 shooty warriors. 2 units of 25 termagants 2 hive guard and 2 units of 4 burrowing rippers.

the idea with the army was to use the rippers to DS in front (or behind, set-up permitting) of the opponent causing him to waste fire on them, and to DS right in the middle of the enemy's force, causing casualties and disruption while the rest of the army approaches.

the mass of tanks wasnt helpful, with all my monstrous creatures having died on the enemeies second shooting phase (the mass of high s/low ap ordnance and emperor-knows how many rapid firing plasma guns left the monstrous creatures dead or close to death) and the presence of a regimental advisor that reduces my DS rolls by 1 left me missing the mawloc until turn 4... by which point it was too late. 2 mawlocs will offset this and changing the old adversary rule to hive commander and perhaps taking a lictor or 2 to add further disruption might help.

im not giving up, as i feel this is one of the hardest armies to come against as the armour-14 leman russes are a bitch to shoot up with 'nids. I was impressed with the hive guard and toughness of the warriors tough will probably swap them for raveners and if i keep any of the carnifexes ill probably cchange their bl devourers for stranglethorn cannons or heavy venom cannons.

conversion-work on the hive guard continues and im looking forward to getting 4 of them painted. im also thinking of a lictor or 2 to add to the army, though am still thinking of conversion ideas for them and will likely go with something lictor-like but more akin to a praying mantis, with the large scything talons on  the front of the thorax and somewhat longer and spindlier than the talons we're used to seeing. another conversion based on by beloved plastic warrior sprue :)