Showing posts with label tyrant guard. Show all posts
Showing posts with label tyrant guard. Show all posts

Sep 28, 2012

I am ripper...

so, a stop-gap unit to give me something to do whilst waiting for bitz and kits to arrive (i had a bit of a mix up with wayland games, though everythings' settled now and I should have a few orders on the way, including 4 boxes of warriors, some gaunts and a tyrant and tervigon).

Anyhow, this is the first of 3 batches of rippers that ill be working on to add to the army, giving me about 15-20 bases-worth (depending on how many i can get out of forthcoming kits and what I can find in my bitzboxes). I doubt I'll be using these guys much as theyre pretty crap (though I'd still like to try 20 deep-striking bases, if nothing else, deep striking close to the enemy will cause him to devote quite a bit of shooting against them, giving my other units a turn of freedom in which to advance, at least that's the idea...)



you'll have to excuse the rather crappy pics though my lightbox is out of action for the moment, explaining the low quality balcony pics etc!

I'm also working on some zoanthrope commissions at the moment (pic below) and am starting work on some spore mines (another left-field tactic id like to try is a battery of biovores and spore mine clusters, with hive guard and warrior support).



And now, for something completely different...
Well, not that completely different... My tentative second project, a Tzeentch marine/daemon/IG army. of course, I can't use all 3 options in the same game (though luckily, the addition of cultists and dark apostles means I can sort-of use IG traitors as standard in the army, with daemon allies).

The plan is to have a core of thousand sons and/or mark of Tzeentch marines - I'm envisioning a core of 2 thousand sons units, with some marked marines, chosen, havocs, raptors/warp talons, all in the style of the new Dark Vengeance chosen models. To that I'll add Tzeentch daemons (I have an idea for a Tzeentch flying circus daemon army with fateweaver, 3 lion-headed feathered-winged daemon princes and lots of screamers and flamers) and imperial guard units, the latter of which will be heavily converted, with lots of highly individual character models; making a sort-of fallen =][= lord and retinue... though that's in the future...



For now I received 18 chosen from the DV box (to add to the actual box I'd like to get by years' end), forming a good core to the army; 24 'chosen' (likely to be converted and used as standard marines), 1 lord. 1 helbrute and 20 cultists (to add to the considerable fallen guard models and bitz I already have - always fun to model!) looking forward to trying this army out, and experimenting with converting the chosen into different poses and equipment.

Also on the agenda is finishing off the Howling Griffons and (likely when the marine codex is re-released in hard-back) the Angels of Censure... though I wouldnt hold my breath if I were you!







Sep 24, 2012

the tyrant guard are coming along nicely.


this is actually a slightly older pic, and theyre almost done - all thats left now is the imperial guardsman and the eyes/teeth. ill take more pics once theyre done.

ive started work on the rippers and have made 6 bases so far, ready for basing and highlighting the armour

Sep 21, 2012

WIP

Here's a quick post, just showing you that I'm still working on this army. I've started painting up the tyrant guard:


and am converting some older warriors and gaunts that I'm recycling from my older (pink) tyranid army - where available I'm repalcing parts with new unpainted ones (arms, heads mostly) and will be priming them soon. im hoping to finish off work on the tyrant guard over the weekend

Sep 8, 2012

So the converting is pretty much done on the tyrant guard (just need to fill in some gaps on the hapless guardsman (tm) and they're ready to undercoat, just after i buy some spray). I'm going to try a slightly less quick and easy painting approach on these (largely because they're bigger models than the gaunts, but also because i want to try make them a bit more complex - as they are now, the painted models are just drybrushed, with proper painting on the armour plates and flesh/eyes).

It's been a while since I've touched any GS, though I'm pretty pleased with the carapace - relatively smooth and will look pretty seamless once its painted black. I could have done a better job on the weird part above the head, which is one of those things that comes about through interesting shapes done with the sculpting tool that in hindsight I should have worked on. As it is that area looks too random and unfinished. I'll try add something to it before i prime them (hopefully over the next few days).

I just ordered a tervigon, 3 boxes of warriors, tyrant and some gaunts as well as parts to start converting a prime and 4 hive guard (all of which I'm really looking forward to converting...). I also got some magnets to magnetise the gaunt weapons - fleshborers for tervigon spawned beasties, and devourers for the others, interchangeable; and I hope to be able to remove the scything talons from the carnifexes without damaging the paint-job, so I can magnetise them to swap between devourers and talons. Here's some random pics of the models so far:












and a group shot:





Sep 2, 2012

tyrant guard... or warriors... or lictors

so here's some WIP shots of the tryant guard im working on. theyre based on the ubiquitous tyranid warriors (they are to me at least - love em! if the rules for them werent such dross id have an all warrior army, but thats a rant for another day).




they use carnifex crushing claw arms for the main limbs, with the addition of spare carnifex carapaces to bulk them out and make them look tougher. the claws are monstrous creature rending claws, the arms of which were used as the base for the secondary limbs, which in turn use warrior scything talons. this makes both pairs of arms larger than those on normal warriors. the legs are unconverted for now (might bulk them out, not sure. i quite like the top-havy look tbh). the abdomen is made from spare crushing claw claws (much like the zoanthropes, leading me to think that this hive fleets' variant warriors have that sort of abdomen (so expect lictors and hive guard to have similar tails, should i make them).


here's a close up of the claws, both sides. the ones with lots of GS on them show the underside. im thinking of painting them in the normal blue/black of the rest of the fleet, though blending the blue into black on the forearms, sort of softer carapace giving way to hrder, or just painting them black, to convey the thicker armour. possibly the latter (easier to do, as well).

as theyre converted model im free to use them for a variety of roles, most obvious being tyrant guard (meaning ill need to get me a tyrant!) though at a stretch i can also use them as normal warriors with talons/claws, or maybe even as counts as lictors (maybe a stretch, but i think the idea of these hulking things skulking around enemy territory is pretty cool).

im hoping to finish off the GS by the end of the week. I still need to finish the carapace (whats visible behind their heads is just a skeleton so the proper sculpting has something solid to adhere to), the arms and the waists, and possibly bulk out the legs in some way.

let me know what you think